The feature is meant to stop spam behaviour, but it shouldn’t limit players from utilizing great movement. During a Major IV Qualifiers match, a player named Carson “ Brack” Newberry used snaking excessively, and the competitive community didn’t react kindly to it.Īn XDefiant player recently criticized the game for penalizing jumping and sliding, but ACHES explained the reasoning behind the design decision. This tactic has become prevalent in high-level CoD play, and it’s been a source of frustration for many players, including Call of Duty League pros. XDefiant punishes players for “snaking” and spamming, which refers to players who quickly switch between prone and crouching positions to gain an advantage without getting caught. ACHES, who used to be a professional player and is now a game designer, has created a feature that’s sure to excite CoD fans. And get this, the project was led by Mark Rubin, who has worked on CoD classics like CoD 4, Modern Warfare 2 and 3.īut XDefiant isn’t just a clone of CoD it takes inspiration from the popular shooter and adds its own twists. XDefiant has received excellent reviews so far, boasting 14 maps, 18 weapons, and lightning-fast gameplay. It’s even surpassed Call of Duty’s viewership on Twitch, and fans of the series are thrilled to have a new competitor in the arena. Ubisoft’s newest FPS game, XDefiant, has been making waves since its closed beta release. Two-time Call of Duty World Champion and XDefiant developer Patrick “ACHES” Price has revealed their implementation of a solution to snaking which has tormented Call of Duty for many titles now.
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